George Bell. Rik's Egg Balanced was presented, designed, and made by Rik van Grol at Buttonius Puzzles & Plastics. You probably know Rik from his publication Cubism for Fun, a booklet published three times a year with articles written about puzzles.
The goal of this puzzle is pretty classic: to get the egg to balance on its short end. This type of puzzle has been done a number of times and as Rob Stegmann notes, the U.S. Patent Office devotes an entire sub-class to "Balancing Ovoids" (ccl/273/154). This one is made out of plywood that has been laser cut and glued together.
Of course, you can't just stand it on its end by balancing it carefully. You need to first manipulate the puzzle in a certain way to get it to balance. You'll immediately notice that there are a few things rattling around in there. If you shake the hell out of it, you may end up with a ball bearing visible through the hole that the arrow points to (which goes all the way through the puzzle). It takes a bit more of a deliberate method in order to actually solve it though.
I think it took me about 5 minutes of rattling around before I solved it for the first time. What I didn't like about this one is that there wasn't an 'ah hah' moment, it was just some methodical manipulation until it worked. Perhaps there is a more clever way of solving it, but the way I found has only a moderate chance of success. Still, I can solve it in about a minute or two this way.
I tried this one out with my family to see how they found it, and most just rattled it around a bit before giving up. I think this type of puzzle is not as compelling as some other types because you don't really know what is going on. You have to make some educated guesses and go from there, which is how I figured it out.
This is another laser cut puzzle, but this one is made out of what appears to be fiberboard. The goal is to place the pieces so that the 8 pieces create a closed loop. Not all of them are shown in the photo.
Like a lot of puzzles of this type, I wasn't really sure where to start, so I just started messing around a bit hoping I would stumble upon the solution. However, when I got to the last few pieces I could see that it wasn't going to work out.
There is probably some logical way to figure this out, but I decided to try brute-forcing it by trying every possible combination of pieces. Fortunately, the pieces are numbered, so it was pretty easy to keep track of where I was. If you just look at all the possible permutations, there are 40,320, but since it is cyclical there are only 5,040 different distinct ways of arranging the pieces in a circle. This may seem like a lot, but sometimes you can tell that the first four pieces cannot produce a valid solution if there is no way to get back to the start.
I think I was about 1/7th of the way through the permutations in 30 minutes before I stumbled across a solution that worked. Phew! If that sounds like a lot of tedious work, it was! Assembly puzzles are not one of my favorite types, perhaps it is because I make them laborious by using techniques such as these. Any suggestions for a better approach?
Thanks again to George for loaning me all these puzzles! I've got about 6 left to write about, though two I haven't solved yet. I need to get cracking!
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